In my last post I mentioned that I was going to start working on a visual level builder for Citrus Engine. Well, over the past few weeks, I’ve started throwing something together in Adobe AIR that allows you to do just that. It’s called Architect. Once Architect becomes intuitive enough, the possibilities for it are quite exciting, although I don’t want to make any promises that I can’t follow up on.
For now, I’ve posted a video demo of Architect, where you can watch me visually build a small level, then play it. I’m hoping soon to put together a package where you can easily do the same; I just want to make sure that it’s usable enough that I’m not flooded with bug reports. There will be more videos, and possibly downloads to follow as I continue on this project.