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Archive for the ‘Disney’ Category

The Muppet Experiment

Saturday, November 22nd, 2008

We’ve just finished development on The Muppet Experiment alternate reality game. This is a unique concept where the player must start the game inside the website, and finish it by performing a secret mission inside Disneyland Park®. The game can actually be quite challenging at times, making for a very exciting experience, combining Google Maps, music knowledge, and web searches.

This experiment will only be live for a limited time, so don’t miss out. You must register for a My Disneyland account, which you can get on The Muppet Experiment website.

Holidays at Disneyland Minisite

Saturday, November 22nd, 2008

Disneyland Holidays

The Holidays at Disneyland website is now up and live for a limited time, so go take a look at it! The colors, movement, and music all melt together to create an beautifully festive experience. In the words of a coworker, “It makes me want eggnog.”

 If you’d like a little surprise, try typing “snow” blindly after you’ve clicked anywhere inside the website. Then listen for the seagull. 

Under the Mistletoe

Monday, September 29th, 2008

What’s this!? Christmas in September? That’s right, this month’s game is Christmas themed since Walt Disney World’s holiday bookings start around this time of year. This month’s Backstage pass game is a take on the classic Three-card Monte. Keep your eye on the acorn as the mistletoe shuffles across the screen. The rounds get successively harder, so put your glasses on!

Once again, make sure you sign up for a free My Disney Vacation account before you play.

August’s Game: Acorny Joke

Wednesday, August 27th, 2008

Making use of some slick physics, Acorny Joke makes its debut as Disney World’s August Backstage Pass game. Use your bucket to pocket some tasty acorns, but stay away from the pinecones. Those are an aquired taste, for sure. Tell me if you land in the 130 score-range.

Balancing Act: Use your arrow key skills

Wednesday, August 27th, 2008

Balancing Act was June’s Disney World Backstage Pass game. Keep Chip on the ball as long as you can! It starts getting real tough around 40 seconds. Let me know if you beat my high score of 1:01.

FlashForward 2008 Summary

Saturday, August 23rd, 2008

I just awoke from a nap.

I’m not a big afternoon napper, but I gotta tell you, the FlashForward conference in San Francisco really took it out of me. Busy days spent in inspriring sessions and working the Disney.com lounge, and busy nights spent in the finest late night establishments in San Francisco.

They changed the format of the conference pretty heavily this year. This is my first time at FlashForward, but it was pretty clear that the format was unlike anything else, except maybe TED, which I heard was the inspiration behind FlashForward’s single-track style. Each session was approximately twenty minutes, save some keynotes.

I’m not the best critic of FlashForward’s new style because this was my first year, but I can pretty easily imagine how much it has changed, if it was anything like other conferences. It’s nice to have something that’s different. Heavy coding sessions don’t play out well in 20 minutes, so speakers spent their time inspiring us with nuggets of wisdom rather than nuggets of ActionScript.

I spent some of my time working at the Disney.com lounge, so I didn’t get to go to every session. But of course, if I went to every session, then I wouldn’t get to spend some of my time working at the Disney.com lounge, so it was a good trade off. Needless to say, I missed some great speakers, notably BitchWhoCodes, who I heard found the perfect balance between being informative and comedic (aka entertaining).

I was able to attend about two-thirds of the sessions. It’s hard to pick favorites, but I would have to say that I was the most captivated by David Carson, who showed his print design portfolio, and of course, Erik Natzke. Erik showed us a timeline of his work, sometimes taking us through iterations of the same piece. He seems pretty disciplined at saving out his work in several stages, probably with these conferences in mind. I’ve only heard him speak a few times, but I noticed that he showed less of his ad portfolio (which is quite impressive) and more of his art. It’s great to see someone who is so successful and respected start out doing simple ad work, and slowly move into their passion over the years. It’s inspiring.

Word on the street is that Disney threw a bumpin’ party last year. This year’s party wasn’t sponsored by anyone except the conference itself. This meant no drink tickets, but the important guys had drink bracelets, which gave us all double-incentive to go up and meet them. I had a good time at the parties, but I left with my thoughts lingering more on the sessions than the drinks, which means that FlashForward 2008 was a success in my mind.

In fear of coming off completely starry-eyed about all of FlashForward, I feel like I should say something critical of the conference. While I really liked it’s single-track, no-code method, part of me feels like FlashForward’s new format is better left for conferences with a broader scope, like TED. Companies pay a lot of money to send their employees across the country to bring back some new knowledge of Flash as a tool. This format makes that difficult, and I think that these companies will be disappointed by the change.

While it can be argued that it’s more beneficial for us to come home with inspiration, motivation, and a new burst of creativity, I believe most of that newfound creative energy will be channelled into personal projects rather than company projects. I think we’re going to see attendees enjoy the new format more than the companies that are sending them.

It’s Halloween Time!

Tuesday, August 5th, 2008

Disneyland Resort Halloween Time

Alright, I may be about 3 months premature, but  just launched today is Disneyland’s Halloween Time minisite, a collaborative effort by us at Walt Disney Parks and Resorts Online. It’s taking advantage of our new particle engine (check out the splash of candy corn!). For a little treat, click anywhere inside the site, then type “boo”.